Close quarters action all the way in latest Battlefield game
Shooter fans received a boost this week when it was announced that Xbox One owners will be able to play Battlefield Hardline some 10 hours before the title is officially released.
The move is thanks to publisher EA’s subscription service, EA Access.
The trial will begin for Access subscribers on March 12, five days before Battlefield Hardline’s official release date.
It features complete access to the game’s multi-player, as well as the prologue and first chapter of the TV crime drama-inspired campaign.
During a recent interview, Thad Sasser, Visceral Games’ lead multi-player designer for the title, spoke of battle speed, map size and damage feedback in the game.
He explained to PSU: “We still have the classic Battlefield scope of huge maps down to tiny maps, but we’ve shifted the focus on many of these maps to a shorter engagement range, like a 20-30 metre range as opposed to the 100-200 metre range which you quite often get on the larger outdoor maps of Battlefield 4.
“We’ve intentionally shifted the focus so it’s a little bit more personal and moved away from the military realm into the cops and robbers realm.”
He added: “There’s sometimes a lack of notification when you take damage and you don’t know that you’re wounded. This is something we really want to address. I think it’s particularly a problem in vehicles where you could be down to 27 per cent health but not even realise it and then you feel like you get one-shotted.
“If you could rewind it and watch it, you could see that you’re actually really damaged, you just didn’t know. So this is one of the big things that we’re really focused on, improving that feedback loop between the player’s health state and the damage he’s’ taken.”
The game is released on March 20.
Meanwhile, another title that was set for release on the same date will now miss its planned launch. Project cars will now hit the shelves on April 2.
Slightly Mad Studios’ boss Ian Bell explains: “Moving the release date was not an easy decision to make, as we know our fans are eager to get their hands on Project Cars.
“But we know that these extra days will allow us to provide the best game experience that our fans deserve. We assure you that the wait will be worth it when the game does arrive in early April.”